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| #11 | |||
| Senior Member Join Date: Oct 2008 Sweden Posts: 576 ![]() | Quote:
There are those that are cheaper, but they are discarded due to lack of reliability. Then there are those that cost >$300 and they are typically too expensive. Quote:
Not really much use to take measures if the results are about as reliable as your best guess, is there? /Olle | ||
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| #12 | |||
| Senior Member Join Date: Oct 2008 Sweden Posts: 576 ![]() | Quote:
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"with our Core 2 Duo when we started the GPU client the CPU load went straight to 50%, with one core being idle and the second core being 100% used. ... when we put the SMP and GPU clients to run at the same time consumption (and performance) lowered, as both clients were disputing the CPU." To me this implies: - GPU only => One core at 100%, the other one idle. => CPU load = 50% - GPU+SMP => CPU load < 50% => Both clients try to use that same core, leaving the other one idle. Cheers Olle | ||
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| #13 | |
| Junior Member Join Date: Sep 2009 Posts: 2 ![]() | Hello guys, Some time has passed from publishing this article. I'm curious to know if something has changes, had the performance with new versions of ATI drivers or a new version of folding@home GPU client improved for ATI? |
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| #14 | ||
| Super Moderator Join Date: Jun 2008 Brazil Posts: 282 ![]() | Quote:
I don't know if it's a driver or a client issue, I guess that both are the cause of this low performance. But, the folding guys says that this performance gap is relative to the protein size, in big WUs the gap is around 18%. Who knows how this issue will be after the DX 11 cards.. I'm waiting. __________________ Goodbye, and thanks for all the fish ! | |
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| #15 | ||
| Junior Member Join Date: Sep 2009 Posts: 2 ![]() | Quote:
EDIT: http://foldingforum.org/viewtopic.php?f=51&t=10442 "The primary architectural difference seems to be that Nvidia can store intermediate results in fast short-term memory (like a cache, but managed by the program rather than the hardware) while ATI cannot. For the ATI implementation it is quicker to repeat the calculations than to store to and retrieve from the GPU main memory." | |
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| #16 | ||
| Super Moderator Join Date: Jun 2008 Brazil Posts: 282 ![]() | Quote:
![]() But there are many arguments there, I guess that more than one are correct since GROMACS is a very "flexible" software. Who nows if GROMACS 4, recently launched and with GPGPU support, will answer this question. ^^ Last edited by Cheetos; 09-26-2009 at 06:33 AM. __________________ Goodbye, and thanks for all the fish ! | |
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| #17 | |
| Administrator Join Date: Oct 2004 USA Posts: 2,553 ![]() | I'd like to add that the main innovation with DirectX 11 is the addition of GPGPU support, providing a well-known programing interface (DirectX) to run "regular" programs on the GPU. In theory after Folding @ Home clients are released supporting DirectX 11 this problem should disapear for the new DirectX 11-based video cards from AMD/ATI. Cheers, Gabriel. |
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